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合金弹头4特别版 /
- ❐ com (3 Folders, 1 Files, ~0.17 KiB)
- ❐ META-INF (0 Folders, 1 Files, ~0.36 KiB)
- stage02icongrey.png (~ 1.12 KiB, PNG image data, 170 x 31, 8-bit colormap, non-interlaced)
- soldier00rocket.png (~ 0.36 KiB, PNG image data, 96 x 13, 8-bit colormap, non-interlaced)
- text_en.utf8 (~ 6.33 KiB, data)
- loadingbar.uspac (~ 0.09 KiB, data)
- ad.class (~ 93.18 KiB, compiled Java class data, version 45.3)
- musicStage1.mid (~ 13.38 KiB, Standard MIDI data (format 1) using 9 tracks at 1/480)
- at.class (~ 179.75 KiB, compiled Java class data, version 45.3)
- sfxRideOn.wav (~ 3.02 KiB, RIFF (little-endian) data, WAVE audio, Microsoft PCM, 8 bit, mono 8000 Hz)
- stage4bg00.png (~ 6.9 KiB, PNG image data, 256 x 192, 8-bit colormap, non-interlaced)
- fontmetalyellow.font (~ 0.41 KiB, data)
- i.png (~ 1.09 KiB, PNG image data, 49 x 49, 8-bit/color RGBA, non-interlaced)
- stage1bossbg01.png (~ 1.37 KiB, PNG image data, 32 x 200, 8-bit colormap, non-interlaced)
- stage03icongrey.png (~ 1.45 KiB, PNG image data, 170 x 31, 8-bit colormap, non-interlaced)
- fontmetalwhite.png (~ 1.69 KiB, PNG image data, 266 x 48, 8-bit colormap, non-interlaced)
- stage4bossbg01.png (~ 1.51 KiB, PNG image data, 32 x 224, 8-bit colormap, non-interlaced)
- stage1obj02.png (~ 1.47 KiB, PNG image data, 79 x 123, 8-bit colormap, non-interlaced)
- stage02icon.png (~ 1.17 KiB, PNG image data, 170 x 31, 8-bit colormap, non-interlaced)
- sfxP1Death.wav (~ 7.9 KiB, RIFF (little-endian) data, WAVE audio, Microsoft PCM, 8 bit, mono 8000 Hz)
- stage4chip01.png (~ 4.63 KiB, PNG image data, 256 x 80, 8-bit colormap, non-interlaced)
- menu0metalplate.png (~ 7.65 KiB, PNG image data, 240 x 111, 8-bit colormap, non-interlaced)
- prisoner.png (~ 7.8 KiB, PNG image data, 183 x 222, 8-bit colormap, non-interlaced)
- sfxWRocket.wav (~ 9.99 KiB, RIFF (little-endian) data, WAVE audio, Microsoft PCM, 8 bit, mono 8000 Hz)
- sfxWarning.wav (~ 3.56 KiB, RIFF (little-endian) data, WAVE audio, Microsoft PCM, 8 bit, mono 8000 Hz)
- stage1chip.png (~ 10.5 KiB, PNG image data, 256 x 227, 8-bit colormap, non-interlaced)
- menu0darkmetal.png (~ 6.15 KiB, PNG image data, 240 x 80, 8-bit colormap, non-interlaced)
- stage1bg01.png (~ 2.15 KiB, PNG image data, 224 x 168, 8-bit colormap, non-interlaced)
- stage3bg00.png (~ 1.79 KiB, PNG image data, 48 x 168, 8-bit colormap, non-interlaced)
- sfxESurprized.wav (~ 6.87 KiB, RIFF (little-endian) data, WAVE audio, Microsoft PCM, 8 bit, mono 8000 Hz)
- stage3bossbg00.png (~ 16.96 KiB, PNG image data, 256 x 200, 8-bit colormap, non-interlaced)
- stage02boss1.png (~ 7.97 KiB, PNG image data, 178 x 221, 8-bit colormap, non-interlaced)
- soldier00shield.png (~ 5.02 KiB, PNG image data, 304 x 88, 8-bit colormap, non-interlaced)
- musicStageSelect.mid (~ 12.15 KiB, Standard MIDI data (format 1) using 9 tracks at 1/480)
- fontmetalwhite.font (~ 0.41 KiB, data)
- text_it.utf8 (~ 6.68 KiB, data)
- playerbullet00flameflower.png (~ 2.35 KiB, PNG image data, 143 x 77, 8-bit colormap, non-interlaced)
- soldier00normal.png (~ 12.67 KiB, PNG image data, 306 x 265, 8-bit colormap, non-interlaced)
- fontmetalwhitebig.png (~ 3.4 KiB, PNG image data, 363 x 80, 8-bit colormap, non-interlaced)
- map21 (~ 19.14 KiB, data)
- stage01bossobj02.png (~ 5.07 KiB, PNG image data, 112 x 215, 8-bit colormap, non-interlaced)
- map22 (~ 19.44 KiB, data)
- @DzungKTS.ini (~ 0 Bytes, empty)
- map11 (~ 14.09 KiB, data)
- fontscorewhitebig.png (~ 0.45 KiB, PNG image data, 138 x 18, 8-bit colormap, non-interlaced)
- sfxEDeath1.wav (~ 2.54 KiB, RIFF (little-endian) data, WAVE audio, Microsoft PCM, 8 bit, mono 8000 Hz)
- stage01icongrey.png (~ 1.12 KiB, PNG image data, 170 x 31, 8-bit colormap, non-interlaced)
- stage4bossbg00.png (~ 11.47 KiB, PNG image data, 256 x 224, 8-bit colormap, non-interlaced)
- stageselectionframe.png (~ 1.23 KiB, PNG image data, 146 x 58, 8-bit colormap, non-interlaced)
- fontmetalwhitebig.font (~ 0.41 KiB, data)
- al.class (~ 6.14 KiB, compiled Java class data, version 45.3)
- helicopter00.png (~ 2.61 KiB, PNG image data, 267 x 67, 8-bit colormap, non-interlaced)
- stage04boss1.png (~ 14.64 KiB, PNG image data, 320 x 320, 8-bit colormap, non-interlaced)
- player2.png (~ 29.67 KiB, PNG image data, 320 x 320, 8-bit/color RGB, non-interlaced)
- musicStage4.mid (~ 15.07 KiB, Standard MIDI data (format 1) using 9 tracks at 1/480)
- map31 (~ 14.66 KiB, data)
- metalslug00vehicle.png (~ 14.53 KiB, PNG image data, 320 x 306, 8-bit colormap, non-interlaced)
- helicopter01.png (~ 0.71 KiB, PNG image data, 177 x 34, 8-bit colormap, non-interlaced)
- effects00fire.png (~ 0.96 KiB, PNG image data, 104 x 43, 8-bit colormap, non-interlaced)
- stage2bossbg00.png (~ 8.65 KiB, PNG image data, 256 x 200, 8-bit colormap, non-interlaced)
- stage03boss0.png (~ 11.9 KiB, PNG image data, 256 x 235, 8-bit colormap, non-interlaced)
- trenchmortar.png (~ 3.99 KiB, PNG image data, 160 x 111, 8-bit colormap, non-interlaced)
- map20 (~ 18.9 KiB, data)
- stage04icon.png (~ 1.56 KiB, PNG image data, 170 x 31, 8-bit colormap, non-interlaced)
- map30 (~ 14.75 KiB, data)
- stage2chip.png (~ 11.22 KiB, PNG image data, 256 x 256, 8-bit colormap, non-interlaced)
- map02 (~ 14.08 KiB, data)
- l.class (~ 0.68 KiB, compiled Java class data, version 45.3)
- results.uspac (~ 0.1 KiB, Atari 68xxx CPX file (version 0001))
- bat.png (~ 2.29 KiB, PNG image data, 129 x 89, 8-bit colormap, non-interlaced)
- stage02boss0.png (~ 10.46 KiB, PNG image data, 222 x 242, 8-bit colormap, non-interlaced)
- stage03bossred.png (~ 1.79 KiB, PNG image data, 189 x 41, 8-bit colormap, non-interlaced)
- playerbullet00shootgun.png (~ 1.31 KiB, PNG image data, 174 x 46, 8-bit colormap, non-interlaced)
- playerbullet00wepons.png (~ 0.91 KiB, PNG image data, 79 x 57, 8-bit colormap, non-interlaced)
- stage04icongrey.png (~ 1.47 KiB, PNG image data, 170 x 31, 8-bit colormap, non-interlaced)
- 2.pak (~ 39.95 KiB, data)
- stage01boss.png (~ 3.25 KiB, PNG image data, 211 x 103, 8-bit colormap, non-interlaced)
- licensor.png (~ 4.31 KiB, PNG image data, 202 x 99, 8-bit/color RGB, non-interlaced)
- motorbike.png (~ 3.37 KiB, PNG image data, 173 x 93, 8-bit colormap, non-interlaced)
- text_fr.utf8 (~ 7.14 KiB, data)
- sfxExp1.wav (~ 11.84 KiB, RIFF (little-endian) data, WAVE audio, Microsoft PCM, 8 bit, mono 8000 Hz)
- highlite.png (~ 0.38 KiB, PNG image data, 71 x 68, 8-bit colormap, non-interlaced)
- stage01icon.png (~ 1.13 KiB, PNG image data, 170 x 31, 8-bit colormap, non-interlaced)
- item.png (~ 8.84 KiB, PNG image data, 214 x 175, 8-bit colormap, non-interlaced)
- map00 (~ 14.7 KiB, data)
- stage03icon.png (~ 1.52 KiB, PNG image data, 170 x 31, 8-bit colormap, non-interlaced)
- stage02bossred.png (~ 1.4 KiB, PNG image data, 122 x 74, 8-bit colormap, non-interlaced)
- langs.utf8 (~ 0.07 KiB, data)
- stage1bg00.png (~ 9.31 KiB, PNG image data, 256 x 168, 8-bit colormap, non-interlaced)
- musicStage2.mid (~ 12.7 KiB, Standard MIDI data (format 1) using 9 tracks at 1/480)
- map13 (~ 1.68 KiB, MS Windows icon resource - 1 icon)
- ding.mid (~ 0.65 KiB, Standard MIDI data (format 0) using 1 track at 1/120)
- sfxOK.wav (~ 6.06 KiB, RIFF (little-endian) data, WAVE audio, Microsoft PCM, 8 bit, mono 8000 Hz)
- sfxP2Death.wav (~ 7.41 KiB, RIFF (little-endian) data, WAVE audio, Microsoft PCM, 8 bit, mono 8000 Hz)
- soldier00mine.png (~ 1.58 KiB, PNG image data, 184 x 39, 8-bit colormap, non-interlaced)
- tank02.png (~ 2.94 KiB, PNG image data, 209 x 89, 8-bit colormap, non-interlaced)
- loadingbar.png (~ 3.04 KiB, PNG image data, 97 x 88, 8-bit colormap, non-interlaced)
- charselect.png (~ 24.52 KiB, PNG image data, 224 x 223, 8-bit/color RGBA, non-interlaced)
- title.png (~ 7.91 KiB, PNG image data, 218 x 98, 8-bit colormap, non-interlaced)
- stage3chip.png (~ 11.99 KiB, PNG image data, 256 x 256, 8-bit colormap, non-interlaced)
- map23 (~ 1.69 KiB, MS Windows icon resource - 1 icon)
- musicStageClear.mid (~ 2.06 KiB, Standard MIDI data (format 1) using 9 tracks at 1/480)
- stage2bg01.png (~ 1.56 KiB, PNG image data, 128 x 168, 8-bit colormap, non-interlaced)
- tutorialbuttons.png (~ 0.31 KiB, PNG image data, 58 x 18, 8-bit colormap, non-interlaced)
- map03 (~ 1.79 KiB, MS Windows icon resource - 1 icon)
- map10 (~ 14.19 KiB, data)
- sfxWMGun.wav (~ 10.64 KiB, RIFF (little-endian) data, WAVE audio, Microsoft PCM, 8 bit, mono 8000 Hz)
- metalslug00bullet.png (~ 3.01 KiB, PNG image data, 172 x 103, 8-bit colormap, non-interlaced)
- stage2bg00.png (~ 4.03 KiB, PNG image data, 256 x 168, 8-bit colormap, non-interlaced)
- car.png (~ 4.69 KiB, PNG image data, 173 x 124, 8-bit colormap, non-interlaced)
- stage04boss2.png (~ 3.29 KiB, PNG image data, 192 x 87, 8-bit colormap, non-interlaced)
- text_de.utf8 (~ 6.96 KiB, data)
- sfxItem.wav (~ 3 KiB, RIFF (little-endian) data, WAVE audio, Microsoft PCM, 8 bit, mono 8000 Hz)
- tank01.png (~ 6.33 KiB, PNG image data, 308 x 113, 8-bit colormap, non-interlaced)
- splash.png (~ 39.87 KiB, PNG image data, 240 x 320, 8-bit/color RGB, non-interlaced)
- map12 (~ 13.94 KiB, data)
- stage2bossbg01.png (~ 1.51 KiB, PNG image data, 32 x 200, 8-bit colormap, non-interlaced)
- text_es.utf8 (~ 6.86 KiB, data)
- tank03.png (~ 3.28 KiB, PNG image data, 140 x 109, 8-bit colormap, non-interlaced)
- iplay.png (~ 6.87 KiB, PNG image data, 216 x 151, 8-bit/color RGB, non-interlaced)
- sfxWShotGun.wav (~ 8.74 KiB, RIFF (little-endian) data, WAVE audio, Microsoft PCM, 8 bit, mono 8000 Hz)
- stage3obj02.png (~ 8.57 KiB, PNG image data, 186 x 204, 8-bit colormap, non-interlaced)
- sfxPThanks.wav (~ 4.33 KiB, RIFF (little-endian) data, WAVE audio, Microsoft PCM, 8 bit, mono 8000 Hz)
- fighter.png (~ 1.94 KiB, PNG image data, 83 x 103, 8-bit colormap, non-interlaced)
- stage3bossbg01.png (~ 2.29 KiB, PNG image data, 32 x 200, 8-bit colormap, non-interlaced)
- menu.png (~ 6.39 KiB, PNG image data, 252 x 60, 8-bit colormap, non-interlaced)
- sfxBatDeath.wav (~ 2.06 KiB, RIFF (little-endian) data, WAVE audio, Microsoft PCM, 8 bit, mono 8000 Hz)
- map32 (~ 14.97 KiB, data)
- bazooka.png (~ 8.23 KiB, PNG image data, 264 x 162, 8-bit colormap, non-interlaced)
- stage2obj02.png (~ 4.35 KiB, PNG image data, 128 x 247, 8-bit colormap, non-interlaced)
- charselect.uspac (~ 0.24 KiB, data)
- hud.png (~ 7.14 KiB, PNG image data, 142 x 135, 8-bit/color RGBA, non-interlaced)
- sfxWFlame.wav (~ 9.58 KiB, RIFF (little-endian) data, WAVE audio, Microsoft PCM, 8 bit, mono 8000 Hz)
- map33 (~ 2.27 KiB, MS Windows icon resource - 1 icon)
- tutorialefect.png (~ 0.5 KiB, PNG image data, 196 x 83, 8-bit colormap, non-interlaced)
- sfxMenuSelect.wav (~ 3.95 KiB, RIFF (little-endian) data, WAVE audio, Microsoft PCM, 8 bit, mono 8000 Hz)
- effects.png (~ 8.71 KiB, PNG image data, 192 x 224, 8-bit colormap, non-interlaced)
- fontmetalyellow.png (~ 1.52 KiB, PNG image data, 263 x 48, 8-bit colormap, non-interlaced)
- musicBossLevel.mid (~ 16.08 KiB, Standard MIDI data (format 1) using 9 tracks at 1/480)
- results01icons.png (~ 2.62 KiB, PNG image data, 176 x 57, 8-bit colormap, non-interlaced)
- map01 (~ 13.42 KiB, data)
- menu0transitionpattern.png (~ 0.16 KiB, PNG image data, 192 x 24, 8-bit colormap, non-interlaced)
- bc.class (~ 0.41 KiB, compiled Java class data, version 45.3)
- fontscorewhitebig.font (~ 31 Bytes, data)
- musicStage3.mid (~ 12.21 KiB, Standard MIDI data (format 1) using 9 tracks at 1/480)
- stage1bossbg00.png (~ 19.12 KiB, PNG image data, 256 x 208, 8-bit colormap, non-interlaced)
- stage4chip00.png (~ 12.33 KiB, PNG image data, 256 x 256, 8-bit colormap, non-interlaced)
- stage4obj02.png (~ 7.26 KiB, PNG image data, 224 x 267, 8-bit colormap, non-interlaced)
- player1.png (~ 17.19 KiB, PNG image data, 320 x 320, 8-bit colormap, non-interlaced)
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